Escape and enjoy
Once the door is closed behind your back, and you’ve heard the backstory, the „game” begins. We’ll be honest: it might not be all fun and games all the time, because you have 60 minutes to escape, and you can only rely on each other. (And us, if you badly need some help.)
Which room do you fancy?
Jailbreak
We’ve got bad news: you barely had any time left. The moment when your lawyers’ hands are tied – the moment when you only have seconds left from your life. You have one last chance: a full hour to escape, while your wardens discuss the details of your execution.
Game time: 60 minutes
Generation: 2
Ideal group size: 2-7
Difficulty: 4/5
Age limit: 10+
Insane Asylum
It’s 1956, and you’re subjects of an experiment gone completely wrong. You’ve been locked up in a rubber room for who knows how long, and you’re fed various medicines – with the occasional torture just to spice up your daily routine. But it is your lucky day: due to an accident, all employees are called away for a meeting, which means you have a once-in-a-lifetime opportunity to escape.
Game time: 60 minutes
Generation: 2
Ideal group size: 2-7
Difficulty: 3.5/5
Age limit: 10+
wizard Trials
You, as wizard apprentices, have finally arrived at the last and most difficult challenge: finding a recipe (needless to say, this is not a simple task). The recipe is for a dangerous potion that cannot fall into the wrong hands – but if you succeed, you’ll be rewarded generously.
Game time: 60 minutes
Generation: 3
Ideal group size: 2-7
Difficulty: 4.5/5
Age limit: 10+
Wild west
Howdy, pardner. Yer movin’ up to the big time. Word is there’s a buffalo-sized pile o’ cash buildin’ for the biggest card game this side of the Mississippi. There’s a back way in for you and yer crew to snatch it up before the game, but it comes with a catch. You gotta get yerself arrested… then you gotta break out again.
Game time: 60 minutes
Generation: 2
Ideal group size: 2-7
Difficulty: 4.5/5
Age limit: 10+
Spaceship
There’s a tiny problem: the Enigma (your shuttle) has collided with an asteroid, and the spaceship suffered heavy damage. Technical malfunctions are not your only problem, though, as unwelcome guests are heading your way. You’re the only ones who can help the crew – and you’ll need all your mechanic and logical skills to succeed.
Game time: 60 minutes
Generation: 3
Ideal group size: 2-7
Difficulty: 4/5
Age limit: 10+
















